
 Meka 0.32c
 ----------
  (minor update - version number still the same in the executable)
  - Fixed a stupid little damned bug causing the program to crash under DOS.
  - Added IPERIOD_COLECO setting in the configuration file.
    Do not touch unless you know what it means!


 Meka 0.32b
 ----------
  (minor update - version number still the same in the executable)
  - Fixed slodown bug when loading a non Coleco ROM after a Coleco ROM.
  - Fixed a bug preventing from switching the machine Off in certain cases.
  - Fixed a minor file browser bug (selection was lost when using mouse).
  - Added some new checksums for various hacks.
  - Added a new GUI theme.


 Meka 0.32
 ---------
  - Fixed the following games:
      - Andre Agassi Tennis [SMS, GG]
      - Greendog [GG] (Sega logo now shake, it did not before)
      - Panzer Dragoon Mini [GG]
      - Pit Fighter [SMS]
  - Improved emulation in the following games:
      - PGA Tour Golf [SMS] (level presentation now scroll - buggy)
      - Sonic Spinball [SMS, GG] (lake in introduction now scroll - buggy)
  - Fixed a VDP bug introduced in 0.31 that affected Rescue Mission (and
    probably many other games, too).
  - Added .BIN extension in the file browser (for some Colecovision ROMs).
  - Fixed incorrect palette of Colecovision picture after freeing ROM.
  - Updated Colecovision compatibility list, Added a new GUI theme,
    Added checksum and names for a bunch of SMS hacks.
  - Improved debugger (still not for public consumption).


 Meka 0.31
 ---------
 (YM-2413 emulation is disabled by default because of many people who
  do not know about the existence of that chipset and complain about the
  musics and sound effects not being the same as they used to hear. Now
  that you know about it, feel free to enable YM-2413 emulation yourself).

  - Updated various chapters of the documentation. Please read it!
  - Added ZIP files support. Also improved file handling in general.
    Warning: loading ZIP files which do not contains valid ROM images may
    crash the program when it comes to emulating a non Z80-code file.
  - Made some minor optimizations of screen refresh.
  - Fixed a bug that caused games not to run before being reseted
    when in Japanese mode with the BIOS enabled.
  - Fixed a bug which cause the START button to be randomly pressed just
    after loading a Game Gear savegame.
  - Added a patch to fix the bug in American Pro Football that make it
    hang on systems with the FM chipset.
  - Fixed too early palette setting when loading a SG-1000/SC-3000/Coleco
    game from the command line.
  - Added support for sprites both doubled and zoomed.
  - Added options box with various flags modifiable directly under the GUI:
     - Enable/disable startup BIOS logo.
     - Keep file browser open after loading game.
     - Switch to fullscreen mode after loading game (new option).
     - Enable/disable virtual long file names (new option).
     - Enable/disable messages in fullscreen mode.
  - Slighty improved dynamic palette system, fixing Moldorian and other
    games, until a better fix could be applied.
  - Added an option to show games product numbers.
  - Game comments are now displayed under the GUI, and a warning is given
    on known bad dumps. Any cool informations and comments that could be
    included in the default distribution are welcome.
  - Updated Colecovision support (finally):
     - Improved keypad emulation. Mapped # and * keys on the keyboard.
       Their corresponding keys are minus and equals, next to the 0.
     - Fixed garbage sound on the beginning of some games.
     - Improved interrupt emulation.
     - Fixed joypad emulation in some cases.
     - Added Colecovision picture in the graphical user interface.
  - Reorganized and cleaned various parts of the sources. Improved
    widgets and configuration file handling (no visible changes).
  - Updated compatibility and checksum lists with new entrys. Added and
    fixed even more Japanese names. Added flags here and here.


 Meka 0.30
 ---------
  - Hiroshi added a preliminary FM Voice Editor.
  - Fixed FM emulation bug in Wonderboy 2 / Monster World 1 / Monica 1.
  - FM writes are now delayed, and FM musics are now in better sync with PSG.
  - Hiroshi dumped the original Japanese Master System BIOS. Then I hacked
    and interfaced it to includes it in Meka. To watch the demo included
    in the Japanese SMS: change the machine country to Japanese, remove
    cartridge if any is loaded and switch the power ON.
  - Fixed a bug in VRAM access emulation (AX Battler sprites now works).
  - Improved dynamic palette system:
      - No more color bug in Itchy & Scratchy (GG) and Bust a Move (GG)
      - Less flickering in Space Harrier (GG) menu
  - Improved palette handling when a game quickly change the video mode
    in the middle of a frame, fixing Back to the Future 2 (SMS).
  - Fixed title screen bug in California Games 2 (SMS).
  - Fixed top screen flickering in Addams Family (SMS)
  - Fixed Pop Breaker (GG). I did introduce a bug just before releasing 0.10.
  - Fixed dirty first column when reseting some SG-1000 games.
  - Fixed dirty first column on badly programmed SMS games (Jurassic Park).
  - Improved file browser:
      - Added keyboard input (arrows, page up/down, home/end, letters)
      - Added little flags next to Japanese, Brasilian and Australian games.
      - Added a configuration switch to keep the browser open after loading.
      - Selected file is now kept after loading a game.
  - Rewrote some parts of the GUI engine (no visual changes).
  - Fixed a command line bug.
  - The pause/start button has been moved to the SPACE key for two reasons:
    first, some games use it as an action button, and secondly, when the file
    browser is open it would interfer with it because of the ENTER key.
  - Added patch to fix Sega logo color in the Ninja Gaiden bad dump.
  - Added tons of new entrys to the checksum, name and compatibility lists.
  - Added 3 new GUI themes (uncomment manually or enable with WonderTheme).
  - A bunch of other minor fixes and improvements.

 Meka 0.20
 ---------
  - Removed delays when accessing to soundblaster hardware registers,
    resulting in a 20 frame per seconds speedup in R-Type, and no more
    slowdowns in Wonderboy 3 with YM2413 emulation enabled. If you have
    problems with this version, try setting the value back to 16 in the
    configuration file, and be sure to contact me.
  - Added automatic peripheral type switching.
  - Added Sport Pad controller emulation.
  - Improved Paddle controller emulation (much more precise).
  - Finally managed to understand peripheral detection, so you can
    play Out Run with the Paddle controller enabled (ala Steering Wheel)
    for the first time in your life :-)
  - Fixed Light Phaser emulation bug in Operation Wolf.
  - Added a switch to enable/disable YM-2413 emulation inside of the GUI.
  - Added a switch to change country inside of the GUI.
  - Emusphere.com sucks (just checking if they ever read what they paste).
  - Messages are now shown in fullscreen mode, making things a bit slower.
    You can disable that feature in the configuration file.
  - Fixed snow when VSync is enabled and colors are being updated. Check the
    Star Wars introduction to notice the difference. (thanks to Lord_B).
  - Major checksum, name and compatibility lists update. Added more than
    200 new entrys, fixed some names, and added more product numbers and
    Japanese name equivalents. (special thanks to Jossa and Tincho DJ)
  - Fixed a potential nationalization bug.
  - Added hard pause feature, available from the menu or with CTRL-P.
  - Added ALT-F11 hotkey to enable/disable the background layer (for
    sprites ripping).
  - Added values in the configuration file to resize the file browser.
  - Added values in the configuration file to remap the joystick buttons.
  - Added necessary menu entrys to swap keyboard and gamepad buttons.
  - Added two new GUI themes, courtesy of Tincho DJ. Uncomment them in the
    default theme file or enable them with Wonder Theme.
  - Updated savegame format (backward compatible, of course).
  - Increased end delay for non registered users.
  - A few other cosmetic changes.

 Special thanks for this release goes to James McKay for having figured the
 big part of the controller thing by originally hacking Sport Pad Football.


 Meka 0.13.1
 -----------
  - Fixed many crashing bug introduced in version 0.13.
  - Fixed FM persistant sound when loading a PSG game after a FM game.
  - Fixed a bug when trying to free a ROM when the BIOS logo is running.
  - Now you can load a savegame while the BIOS logo is running.
  - Fixed Shining Force 3 (Game Gear).
  - Added some more entrys in the compatibility and checksum lists.

 Meka 0.13
 ---------
  - Various non emulation bug fixed.
  - Added an option to free the current loaded ROM (to play the snail game).
  - Added Colecovision emulation.
  - Color themes are no more hardcored into the executable, so you can create
    your own ones by editing the MEKA.THM file. Added the following new ones:
      - Girl's Power (by me)
      - Monochrome (by Limbs a Flyin')
      - Necro (by Roni)
      - Grey Box (by Puyolin and me)
  - Added the necessary code for handling registration keys. Now registered
    users have a permanent keyfile that unlock Meka.
  - All pause buttons bug with or without joypads enabled should be fixed
    now, although I still cannot test the code.
  - Fixed snow in SG-1000/SC-3000/Colecovision games.
  - Fixed a keyboard lock bug that happened sometimes (mainly when starting
    "BrAin waSH" but also in some other cases).
  - Update savegame file format. Old files can still be loaded with this
    version, but you won't be able to play the new savegames with an older
    version. Oh well, who cares ?
  - Removed SMS background picture anti-aliasing to fit with all color themes
    and added a picture when no cartridges is inserted.
  - Some optimizations in SG-1000/SC-3000/Colecovision games.
  - Added FM patch for Monica Em: O Resgate.
  - Added a few more titles to the compatibility and checksum lists.

 Meka 0.12
 ---------
  - Added preliminary voice emulation.
  - Added joystick and video drivers entry in the configuration file
    (you can now use four-buttons joypads, VESA modes, etc..).
  - Fixed PSG/FM volumes.
  - Fixed a bug that prevented Battery RAM to be saved in certain cases.
  - Fixed a BIOS bug when no ROM was loaded in Japanese mode.
  - Added an option to disable background refresh (for GFX ripping).
  - Fixed virtual long filename duplicates creation.
  - Changed default IPeriod to 228 and updated the list.
  - Fixed Shining Force 2.
  - Added new entrys into checksum and compatibily lists.
  - Improved double dump detection, via a tolerance system.
  - Some minor optimizations.

 Meka 0.11
 ---------
  - Fixed sound crashing.
  - Improved FM sound emulation.
  - Mapped start/pause button on joystick (button 3).
  - Fixed Orguss (SG-1000).
  - Fixed Power Strike (SMS).

 Meka 0.10
 ---------
  - Initial public release.
