* AWAVE: many fix for controls, rail-shooters playable
* AWAVE: xtrmhunt romset typo
* CHD: reading problems fix
* CHD: updated to 138u4 version
* CORE: 64-bit buid fixes
* CORE: ROMs overreading protection
* CORE: SB_SFRES "softreset" emulation (imperfectfor dynarec)
* CORE: arcade roms loading by CRC only, now can load renamed/old/custom romsets with the same files
* CORE: command line support, run selected game/system, list supported games, generate xml dat file (clrmame) for supported romsets with parent/clones info
* CORE: dynarec instruction fix
* CORE: emulation reset fix
* CORE: enable SSE compilator optimization
* CORE: full unicode support
* CORE: interpreter memory translation optimization, MMU speedup
* CORE: invalidation optimized, "Triggerheart Exelica", etc. speedup
* CORE: logging and default output path fixed
* CORE: macw, macl opcodes fix
* CORE: round mode fix
* CORE: savestates fix
* CORE: savestates for VMU
* CORE: timers bugfixes
* CORE: various crashes fix
* CORE: various maple fixes
* CORE: various romset fixes
* CORE: internal time with windows time auto synchronization
* GDI: offset support (may be glitchy)
* GDI: sector cache (test only)
* GDI: various bugfixes
* GPU: "Transform Z" options added (w-buffer to z-buffer transform enable), enabled by default (need restart for ogl if changed)
* GPU: VRAM overreading protection
* GPU: correct vertex intensity alpha
* GPU: correct vertex intensity color clamping
* GPU: ogl disable SSE compilator optimisation due to VC10 compiler bug
* GPU: dx correct window size change
* GPU: render and framebuffer fixes (still imperfect)
* GPU: fullscreen frequency fix
* GPU: polygons blending fix
* GPU: sprites fix
* GPU: stride untwiddled texture fix
* GPU: yuv textures in vq mode supported ("Head Hunter" fix)
* GUI: "15Khz/31Khz" modes selection, "31Khz" default option
* GUI: "LLE MIE"/"HLE MIE" selection option, if "LLE MIE" is unavailable (no "NAOBD.BIN"), "HLE MIE" mode enabled automatically
* GUI: "Time Hack" option, automatic Dreamcast flash time record correction for current time
* GUI: GameBrowser "load decrypted" fix
* GUI: GameBrowser forvard/backward sorting for game year, romset name, full name, developer/publisher and game system
* GUI: GameBrowser keyboard input handling fix
* GUI: GameBrowser gridlines workaround for WinXP
* GUI: PAL/NTSC mode selection
* GUI: custom savestate keys definitions
* GUI: full game name/title display on windows title
* GUI: mahjong controller setup
* GUI: more video cable mode selection
* NAOMI: MAME Naomi CHD-files supported (but not listed in dat), need CHD plugin in plugins directory
* NAOMI: BIOS auto selection
* NAOMI: board malfunction for A-C rev. BIOSes fix
* NAOMI: cart encryption for direct and buffered protection modes supported, most encryption keys added
* NAOMI: cart encryption key automatic detection for NO_KEY games (if any), may take a couple of minutes for complete process
* NAOMI: default system configuration added if no nvram files found, auto selection cabinet orientation and player number for games depending on it
* NAOMI: coin fix
* NAOMI: gunsur2 encryption key added, playable with sound
* NAOMI: club cart protection data
* NAOMI: doa2 crash fix
* NAOMI: ggx crash fix
* NAOMI: hmgeo SHA1 fix
* NAOMI: wldrider crash fix
* NAOMI: initdv2j DES key added, doesn't boot anyway
* NAOMI: full HLE MIE (315-6146 Maple-JVS bridge MCU) support
* NAOMI: full LLE MIE (315-6146 Maple-JVS bridge MCU) support, "NAOBD.BIN" file with MCU firmare needed
* NAOMI: JVS interface and IO board(s) emulation
* NAOMI: automatic analog controls mapping
* NAOMI: VMS and Dreamcast gamepads handling for arcade games (if supported)
* NAOMI: keyboard support, select "Keyboard" for "port B" and/or "port C" in "Plugins" configuration dialog
* NAOMI: dybbnao, dygolf, alpilot, sstrkfgt, gunsur2, samba, crzytaxi, zombrvn, wldrider controls support
* NAOMI: mahjong panel support
* NAOMI: nvram load/save fix
* NAOMI: proper 15/31Khz DIP switch handling
* NAOMI: romset updated with MAME 139u2 ROMs
* NET: added netplay support for DC, NAOMI1/2, ATOMISWAVE, only NULL plugin provided (see thrid party plugins)
* PAD: various bugs fix
* PAD: first time configuration crash fix
* PAD: support for xbox360 gamepad (without analogs)
* SPU: ARM7 core fixes
* SPU: better synchronization
* SPU: close fix, thread close fix
* SPU: lp reset fix
* VMU: beeper emulated
