|  | ###

    Build Log

    Rebuild started: Project: ShaderEnvelope, Configuration: Debug|Win32

    Command Lines
      Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000110445948.rsp" with contents
    [
    /Od /I ".\h" /I ".\cm_h" /I "D:\NN_archive\NNforDirectXG20onWin_Ver10106\nn\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_DXG20" /D "_CRT_SECURE_NO_DEPRECATE" /D "_MBCS" /FD /EHsc /RTC1 /MTd /Fo".\Debug\\" /Fd".\Debug\vc90.pdb" /FR".\Debug\\" /W3 /c /ZI ".\s\smpmain.cpp"

    ".\s\smpapp.cpp"

    ".\cm_s\smpWin.c"

    ".\cm_s\smputil.c"

    ".\cm_s\smpDx.cpp"
    ]
    Creating command line "cl.exe @"d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000110445948.rsp" /nologo /errorReport:prompt"
    Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\TMP00000210445948.tmp" with contents
    [
    1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\ShaderEnvelope.exe.embed.manifest"
    ]
    Creating command line "rc.exe /fo".\Debug\ShaderEnvelope.exe.embed.manifest.res" "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\TMP00000210445948.tmp""
    Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000310445948.rsp" with contents
    [
    /OUT:".\Debug\ShaderEnvelope.exe" /INCREMENTAL /LIBPATH:"D:\NN_archive\NNforDirectXG20onWin_Ver10106\nn\lib2008" /MANIFEST /MANIFESTFILE:".\Debug\ShaderEnvelope.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\ShaderEnvelope.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 libnndxg20D.lib d3d9.lib d3dx9d.lib dinput8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

    ".\Debug\smpDx.obj"

    ".\Debug\smputil.obj"

    ".\Debug\smpWin.obj"

    ".\Debug\smpapp.obj"

    ".\Debug\smpmain.obj"

    ".\Debug\ShaderEnvelope.exe.embed.manifest.res"
    ]
    Creating command line "link.exe @"d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000310445948.rsp" /NOLOGO /ERRORREPORT:PROMPT"
    Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000410445948.rsp" with contents
    [
    /out:".\Debug\ShaderEnvelope.exe.embed.manifest" /notify_update /manifest

    ".\Debug\ShaderEnvelope.exe.intermediate.manifest"
    ]
    Creating command line "mt.exe @"d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000410445948.rsp" /nologo"
    Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\BAT00000510445948.bat" with contents
    [
    @echo Manifest resource last updated at %TIME% on %DATE% > ".\Debug\mt.dep"
    ]
    Creating command line """d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\BAT00000510445948.bat"""
    Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\TMP00000610445948.tmp" with contents
    [
    1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\ShaderEnvelope.exe.embed.manifest"
    ]
    Creating command line "rc.exe /fo".\Debug\ShaderEnvelope.exe.embed.manifest.res" "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\TMP00000610445948.tmp""
    Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000710445948.rsp" with contents
    [
    /OUT:".\Debug\ShaderEnvelope.exe" /INCREMENTAL /LIBPATH:"D:\NN_archive\NNforDirectXG20onWin_Ver10106\nn\lib2008" /MANIFEST /MANIFESTFILE:".\Debug\ShaderEnvelope.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\ShaderEnvelope.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 libnndxg20D.lib d3d9.lib d3dx9d.lib dinput8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

    ".\Debug\smpDx.obj"

    ".\Debug\smputil.obj"

    ".\Debug\smpWin.obj"

    ".\Debug\smpapp.obj"

    ".\Debug\smpmain.obj"

    ".\Debug\ShaderEnvelope.exe.embed.manifest.res"
    ]
    Creating command line "link.exe @"d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000710445948.rsp" /NOLOGO /ERRORREPORT:PROMPT"
    Creating temporary file "d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000810445948.rsp" with contents
    [
    /o ".\Debug/ShaderEnvelope.bsc"

    ".\Debug\smputil.sbr"

    ".\Debug\smpWin.sbr"

    ".\Debug\smpapp.sbr"

    ".\Debug\smpmain.sbr"

    ".\Debug\smpDx.sbr"
    ]
    Creating command line "bscmake.exe @"d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\RSP00000810445948.rsp" /nologo"

    Output Window
      Compiling...
    smpmain.cpp
    smpapp.cpp
    Generating Code...
    Compiling...
    smpWin.c
    smputil.c
    Generating Code...
    Compiling...
    smpDx.cpp
    Generating Code...
    Compiling manifest to resources...
    Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
    Copyright (C) Microsoft Corporation.  All rights reserved.
    Linking...
    Embedding manifest...
    Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
    Copyright (C) Microsoft Corporation.  All rights reserved.
    Creating browse information file...
    Microsoft Browse Information Maintenance Utility Version 9.00.21022
    Copyright (C) Microsoft Corporation. All rights reserved.

    Results
      Build log was saved at "file://d:\HoD_AT_Archive\NNSample-HDR\ShaderEnvelope\Debug\BuildLog.htm"
    ShaderEnvelope - 0 error(s), 0 warning(s)