GAME GENIE(tm) FOR SEGA(tm) GAME GEAR(tm) CODES (c) 1994 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This file may be freely distributed for PRIVATE, NON-COMMERCIAL USE as long as it is not altered and all text remains intact. This product is licensed by Sega of America, Inc. for use with the Sega(tm) Game Gear(tm) System. Sega and Game Gear are trademarks of Sega Enterprises, Ltd. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. Sonic the Hedgehog: Triple Trouble(tm) Game 1. 003-E0E-E6E Infinite lives 2. 00A-E6E-E66 Start with 1 lives 3. 04A-E6E-E66 Start with 5 lives 4. 14A-E6E-E66 Start with 15 lives 5. 99A-E6E-E66 Start with 100 lives 6. 00A-AFE-5D4 Start high in the air on Act 1--1st life only 7. 053-AFC-E6E Each ring worth 5 8. 0A3-AFC-E6E Each ring worth 10 9. 3A8-E4C-2A2 + 3A8-E7C-2A2 Infinite rings 10. 3E3-A4E-082 + 023-A5E-F77 + 003-A6E-A2D Finish the first part of an Act and warp to the next Act 11. 008-FFC-08B Very little flash time after getting hit 12. 998-FFC-08B Flash longer after getting hit 13. 3A9-D5C-2A2 Get hit and stay invincible 14. C37-F2C-E61 Invincible--spikes still kill hurt you 15. 00A-EBE-E6E Start with no continues 16. 05A-EBE-E6E Start with 5 continues 17. 0AA-EBE-E6E Start with 10 continues 18. 3A5-60E-2A2 Infinite continues 19. 00F-88D-3B7 Infinite timer Sonic the Hedgehog, and Triple Trouble are trademarks of SEGA