GAME GENIE(tm) FOR SEGA(tm) GAME GEAR(tm) CODES (c) 1994 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This file may be freely distributed for PRIVATE, NON-COMMERCIAL USE as long as it is not altered and all text remains intact. This product is licensed by Sega of America, Inc. for use with the Sega(tm) Game Gear(tm) System. Sega and Game Gear are trademarks of Sega Enterprises, Ltd. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. CONTENTS OF THIS FILE: 1. Alien 3 2. Alien Syndrome 3. Arch Rivals 4. Ariel, Disney's The Little Mermaid 5. Ax Battler--A Legend of Golden Axe 6. Ayrton Senna's Super Monaco GP II 7. Batman Returns 8. Castle of Illusion starring Mickey Mouse 9. Chakan 10. Chase H.Q. 11. Chuck Rock 12. Clutch Hitter 13. Crystal Warriors 14. Devilish 15. Disney's TaleSpin 16. Dragon Crystal 17. Factory Panic 18. Fantasy Zone 19. G-LOC Air Battle 20. George Foreman's K.O. Boxing 21. Global Gladiators 22. Halley Wars 23. The Incredible Crash Dummies 24. Indiana Jones and the Last Crusade 25. Joe Montana Football (Version A) 25A. Joe Montana Football (Version B) 26. KLAX 27. Krusty's Fun House 28. Land of Illusion starring Mickey Mouse 29. Lemmings 30. The Lucky Dime Caper starring Donald Duck 31. The Majors: Pro Baseball 32. Ninja Gaiden 33. Olympic Gold Barcelona Ô92 34. Out Run Europa 35. Pac-Man 36. Paperboy 37. Pengo 38. Predator 2 39. Prince of Persia 40. R.C. Grand Prix 41. Revenge of Drancon 42. Shinobi 43. Shinobi II The Silent Fury 44. The Simpsons: Bart Vs the Space Mutants 45. Slider 46. Sonic the Hedgehog--Version 0 46A. Sonic the Hedgehog--Version 1 47. Sonic the Hedgehog 2 48. Space Harrier 49. Streets of Rage 50. Super Golf 51. Super Off-Road 52. Super Smash TV 53. Super Space Invaders 54. Taz-Mania 55. The Terminator 56. Tom and Jerry 57. Vampire, Master of Darkness 58. Wimbledon Tennis 59. Wonderboy 60. Woody Pop--Version A 60A. Woody Pop--Version B Alien 3 Game 00B-3D6-3BE Infinite time--but timer still counts down 002-B1C-3B7 Infinite energy 00C-F2A-F79 Infinite lives 008-0D7-3BE Infinite ammo for grenade launcher on pickup 002-6E6-19E Infinite ammo for flame thrower on pickup 006-4A7-19E Infinite ammo for machine gun on pickup 058-BA8-E66 Start with 5 lives 078-BA8-E66 Start with 7 lives 098-BA8-E66 Start with 9 lives Alien 3 is a trademark of Twentieth Century Fox Film Corporation Alien Syndrome Game 010-75F-E66 Start with 1 life 050-75F-E66 Start with 5 lives 090-75F-E66 Start with 9 lives 058-39F-E66 Start with 500 sec. 098-39F-E66 Start with 900 sec. Alien Syndrome is a trademark of Sega Enterprises Ltd. Arch Rivals Game 01C-ACF-F7A 1-minute quarters 03C-ACF-F7A 3-minute quarters 07C-ACF-F7A 7-minute quarters 02E-2FE-E6E Faster timer 00E-2FE-E6E Infinite time 00F-7DE-3B7 Computer opponents can't score Arch Rivals is a trademark of Midway Manufacturing Company. Ariel, Disney's The Little Mermaid Game 006-109-19E Infinite lives AF5-AA9-19E Collect 1 polyp to find exit 027-4AF-F7A Start with 3 lives 077-4AF-F7A Start with 8 lives *=Ignore counter 097-4AF-F7A *Start with 10 lives 197-4AF-F7A *Start with 26 lives 327-4AF-F7A *Start with 51 lives 627-4AF-F7A *Start with 99 lives 005-039-E6E Infinite keys Ariel, Disney's The Little Mermaid is a trademark of The Walt Disney Company Ax Battler--A Legend of Golden Axe Game 02C-0BF-F72 Start with 1 energy bar 04C-0BF-F72 Start with 2 energy bars 3E7-23B-80E 31 vases on pick-up (maximum) 3A4-C1D-2A2 Hotels, weapons, etc. cost nothing Ax Battler--A Legend of Golden Axe is a trademark of SEGA. Ayrton Senna's Super Monaco GP II Game 21B-60B-2A2 Can't lose or gain place--to overtake, turn off code, pass, turn on again 00B-3DF-3B7 Infinite time Ayrton Senna's Super Monaco GP II is a trademark of SEGA. Batman Returns Game 028-498-E66 Start with 2 lives 058-498-E66 Start with 5 lives 078-498-E66 Start with 7 lives 00A-57A-E6E Infinite lives 004-758-19E Infinite special items 028-4E8-C42 Start with 2 energy units--1st life 068-4E8-C42 Start with 6 energy units--1st life 088-4E8-C42 Start with 8 energy units--1st life 02B-33A-C42 Start with 2 energy units--after 1st life 04B-33A-C42 Start with 4 energy units--after 1st life 08B-33A-C42 Start with 8 energy units--after 1st life 038-538-E6E Start with 3 special items--1st life 03B-38A-E6E Start with 3 special items--after 1st life 06B-38A-E6E Start with 6 special items--after 1st life 09B-38A-E6E Start with 9 special items--after 1st life Batman Returns is a trademark of DC Comics Inc., a Time Warner Entertainment Company. Castle of Illusion starring Mickey Mouse Game 008-A6E-E6E Infinite lives 003-64C-E69 Infinite energy 029-76F-E66 Start with 2 energy stars 049-76F-E66 Start with 4 energy stars 059-76F-E66 Start with 5 energy stars 036-C1E-F7A Timer starts at 300 056-C1E-F7A Timer starts at 500 066-C1E-F7A Timer starts at 600 Castle of Illusion starring Mickey Mouse is a trademark of Sega of America, Inc. Chakan Game 007-A4E-A28 Infinite health (skull) 307-90E-D5A Stay invincible longer after getting hit 807-90E-D5A Stay invincible a lot longer after getting hit 002-6FE-19E Stay invincible for almost forever after getting hit *=Don't combine with each other AA0-1D4-5DC *Start with ice sword in inventory AB0-1D4-5DC *Start with fire sword AC0-1D4-5DC *Start with lightning sword A60-184-6E8 + FF0-164-E6E Start with eye A80-184-6E8 + FF0-164-E6E Start with sickle A90-184-6E8 + FF0-164-E6E Start with egg timer Chakan is a trademark of RAK Graphics. Chase H.Q. Game 006-B4D-3BE Infinite turbos 324-74D-10A Timer starts at 50 seconds --1st life 464-74D-10A Timer starts at 70 sceonds --1st life 5A4-74D-10A Timer starts at 90 seconds --1st life 327-61C-10A Timer starts at 50 seconds--after 1st life Chase H.Q. is a trademark of Taito America Corporation. Chuck Rock Game 008-52E-E66 Start with 1 life 018-52E-E66 Start with 2 lives 058-52E-E66 Start with 6 lives 88A-5CE-F72 Start with mega energy--1st life 02E-EBF-E6A Start on level 2 03E-EBF-E6A Start on level 3 04E-EBF-E6A Start on level 4 3AB-0EE-19D Start with lots of lives (ignore counter) Chuck Rock is a trademark of Core Design, Ltd. Clutch Hitter Game 005-109-19A Strikes aren't called (except fouls) 025-129-E66 2 strikes and you're out 045-129-E66 4 strikes and you're out 015-3B9-F7A 1 ball and you walk 025-3B9-F7A 2 balls and you walk 005-399-19A Balls aren't counted 008-E99-19A + 008-F89-19A No scoring--turn codes off to score Clutch Hitter is a trademark of Sega of America, Inc. Crystal Warriors Game 96D-335-6EA Iris starts with 50 HP 96D-345-802 Iris starts with 50 MP 96D-355-A22 Iris starts with 50 AP 96D-365-C42 Iris starts with 50 DP 96D-375-C42 Iris starts with 50 LK Crystal Warriors and related names are trademarks of SEGA. Devilish Game Normal game codes: 00C-EDA-19E Infinite balls 3A3-A6E-2A2 Infinite credits 011-76D-E62 Start with 2 balls 061-76D-E62 Start with 7 balls 081-76D-E62 Start with 9 balls 012-9AE-E62 Start with 2 credits 052-9AE-E62 Start with 6 credits 072-9AE-E62 Start with 8 credits 022-E2E-E6E Start on Stage 2 Under Passage 032-E2E-E6E Start on Stage 3 Waterfalls 042-E2E-E6E Start on Stage 4 Old Castle 052-E2E-E6E Start on Stage 5 Prairie 062-E2E-E6E Start on Stage 6 Volcano 072-E2E-E6E Start on Stage 7 World of Ice 082-E2E-E6E Start on Stage 8 Evil Temple Devilish and related names are trademarks of Sage's Creation Inc. Disney's TaleSpin Game 013-43F-E66 Start with 2 lives 063-43F-E66 Start with 7 lives 093-43F-E66 Start with 10 lives 013-48F-E66 Start with 1 credits 063-48F-E66 Start with 6 credits 093-48F-E66 Start with 9 credits 3AB-B5D-2A2 Infinite lives 3A6-3CB-2A2 Infinite continues Disney's TaleSpin is a trademark of The Walt Disney Company. Dragon Crystal Game 214-EBA-6E2 Infinite hit points 4BF-FAF-7FB Start with 75 hit points 96F-FAF-7FB Start with 150 hit points 7DF-FAF-7FB Start with 125 hit points 50F-F5F-2AA Start with 50 food 75F-F5F-2AA Start with 75 food 99F-F5F-2AA Start with maximum food (99) 3AE-FBD-2A2 Infinite food Best to avoid enemies if you start at high levels until you are better equipped. 02F-EDF-E6E Start on floor 2 as ranger 03F-EDF-E6E Start on floor 3 as soldier 04F-EDF-E6E Start on floor 4 as warrior 05F-EDF-E6E Start on floor 5 as fighter 06F-EDF-E6E Start on floor 6 as swordsman 07F-EDF-E6E Start on floor 7 as veteran 08F-EDF-E6E Start on floor 8 as knight 09F-EDF-E6E Start on floor 9 as champion 0AF-EDF-E6E Start on floor 10 as hero 0BF-EDF-E6E Start on floor 11 as master 0CF-EDF-E6E Start on floor 12 as paladin 0DF-EDF-E6E Start on floor 13 as warlord 0EF-EDF-E6E Start on floor 14 as dragon lord 0FF-EDF-E6E Start on floor 15 as avatar 10F-EDF-E6E Start on floor 16 as master lord Dragon Crystal is a trademark of Sega of America, Inc. Factory Panic Game 00C-12F-3BE Infinite timer 029-72F-E66 Start with 2 lives 059-72F-E66 Start with 5 lives 089-72F-E66 Start with 8 lives 000-6AC-E65 Infinite lives 029-77F-F72 Start with 1 continue 049-77F-F72 Start with 3 continues 099-77F-F72 Start with 8 continues 006-C1F-E65 Infinite continues Factory Panic is a trademark of SEGA. Fantasy Zone Game 010-A3F-E62 Start with 2 lives 040-A3F-E62 Start with 5 lives 070-A3F-E62 Start with 8 lives 3A1-8EF-2A2 Infinite lives 3E0-E5F-2A2 + 010-E6F-D5E + 000-C7F-E69 Start on level 2 3E0-E5F-2A2 + 020-E6F-D5E + 000-C7F-E69 Start on level 3 3E0-E5F-2A2 + 030-E6F-D5E + 000-C7F-E69 Start on level 4 3E0-E5F-2A2 + 040-E6F-D5E + 000-C7F-E69 Start on level 5 3E0-E5F-2A2 + 050-E6F-D5E + 000-C7F-E69 Start on level 6 3E0-E5F-2A2 + 060-E6F-D5E + 000-C7F-E69 Start on level 7 Fantasy Zone is a trademark of Sega. G-LOC Air Battle Game 002-E5E-E6E Infinite missiles 050-16E-EFE Each enemy target counts as 5 080-16E-EFE Each enemy target counts as 8 0A0-16E-EFE Each enemy target counts as 10 C3F-80A-A21 Turn on code to complete a level G-LOC Air Battle is a trademark of Sega of America, Inc. George Foreman's K.O. Boxing Game 21C-04C-2A2 Infinite superpunches 602-CEE-E68 Both boxers start with 3/4 energy 402-CEE-E68 Both boxers start with 1/2 energy 202-CEE-E68 Both boxers start with 1/4 energy 000-BED-19E Infinite ring timer 02F-59E-E66 2-min. rounds 04F-59E-E66 4-min. rounds 06F-59E-E66 6-min. rounds George Foreman's K.O. Boxing is a trademark of Acclaim Entertainment, Inc. Global Gladiators Game 219-82B-6E2 Infinite timer 0A2-88B-F76 Start with 10 min. 062-88B-F76 Start with 6 min. 042-88B-F76 Start with 4 min. 022-88B-F76 Start with 2 min. 05F-ACD-E6E Each M logo counts as 5 03F-ACD-E6E Each M logo counts as 3 012-51E-F7E Start with 1 life 052-51E-F7E Start with 5 lives 0A2-51E-F7E Start 10 lives 002-08E-A29 Infinite lives Global Gladiators is a trademark of Virgin. Halley Wars Game 00F-F2E-19E Infinite lives 00F-E1E-19E Keep power-ups after dying 014-43F-E66 Start with 1 life 054-43F-E66 Start with 5 lives 074-43F-E66 Start with 7 lives 3EF-5DF-082 + 04F-5EF-C43 + 00F-5FF-E69 Collect 1 gun power-up and get max 3EF-72F-082 + 03F-73F-C4F + 00F-74F-E69 Collect 1 thrust and get max manuverability Halley Wars is a trademark of Taito Corp. The Incredible Crash Dummies Game 01C-40F-F7E Start with 1 life instead of 5 03C-40F-F7E Start with 3 lives 07C-40F-F7E Start with 7 lives 09C-40F-F7E Start with 1 lives 00F-45F-19E Infinite lives 403-69E-6EB Start with 40 seconds on day 1 instead of 60 803-69E-6EB Start with 80 seconds on day 1 993-69E-6EB Start with 99 seconds on day 1 205-FFE-E6B Start with 20 seconds on day 2 instead of 40 605-FFE-E6B Start with 60 seconds on day 2 995-FFE-E6B Start with 99 seconds on day 2 009-7AD-E6E Infinite time (must switch off at end of day) 3EC-29F-082 + 01C-2AF-E62 + 00C-2BF-E69 Start on day 2 3EC-29F-082 + 00C-2BF-E69 Start on day 3 3EC-29F-082 + 03C-2AF-E62 + 00C-2BF-E69 Start on day 4 3EC-29F-082 + 04C-2AF-E62 + 00C-2BF-E69 Start on day 5 The Incredible Crash Dummies is a trademark of Tyco Industries, Inc. Indiana Jones and the Last Crusade Game 041-42F-F72 Start with 5 lives 081-42F-F72 Start with 9 lives 0A1-42F-F72 Start with 11 lives 002-9FF-3BE Infinite lives 002-839-19E Infinite whips 00A-3EE-3BE Infinite time--switch off codes at end of level to go on Indiana Jones and the Last Crusade is a trademark of Lucasfilm Ltd. Joe Montana Football Game (Version A) NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION A' CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION B' CODES (BELOW) 01B-B4F-FEE 1st quarter lasts 1 min. 02B-B4F-FEE 1st quarter lasts 2 min. 06B-B4F-FEE 1st quarter lasts 6 min. 001-A9F-E6E Infinite time 00E-E3E-19A Always 1st down--turn code off when computer has ball 02E-E5E-FEE Only have 1 down to get 1st down 03E-E5E-FEE Only have 2 downs to get 1st down 04E-E5E-FEE Only have 3 downs to get 1st down 06E-E5E-FEE Have 5 downs to get 1st down 001-B9B-A22 + 001-CDB-3B7 No scoring--turn off codes when you want to score Joe Montana Football is a trademark of Sega of America, Inc. Joe Montana Football Game (Version B) NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION B' CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION A' CODES (ABOVE) 01B-BAF-F7E 1st quarter lasts 1 min. 02B-BAF-F7E 1st quarter lasts 2 min. 06B-BAF-F7E 1st quarter lasts 6 min. 001-A6F-E6E Infinite time *=Can switch on/off 00E-EFE-19A *Always 1st down 02E-F1E-F7E Only have 1 down to get 1st down 03E-F1E-F7E Only have 2 downs to get 1st down 04E-F1E-F7E Only have 3 downs to get 1st down 06E-F1E-F7E Have 5 downs to get 1st down 001-C8B-A22 + 001-DCB-3B7 *No scoring Joe Montana Football is a trademark of Sega of America, Inc. KLAX Game 003-28C-19A Unlimited dropped tiles 197-3CD-E6E Start on wave 25, 30 or 35 327-3CD-E6E Start on wave 50, 55 or 60 637-3CD-E6E Start on wave 99--don't choose 104 or 109 008-72D-193 Rand-omizes goal for completing each wave KLAX is a trademark of Atari Games. Krusty's Fun House Game 028-52D-E66 Start with 2 lives 058-52D-E66 Start with 5 lives 098-52D-E66 Start with 9 lives 21F-215-19D Infinite lives 008-5E5-C42 Infinite energy 078-87D-C4E Start with 7 pies 0B8-87D-C4E Start with 11 pies 0F8-87D-C4E Start with 15 pies 21C-134-19D Infinite pies Krusty's Fun House is a trademark of Twentieth Century Fox Film Corporation. Land of Illusion starring Mickey Mouse Game 02F-31D-E66 Start with 3 lives 04F-31D-E66 Start with 5 lives 06F-31D-E66 Start with 7 lives 08F-31D-E66 Start with 9 lives 0AF-31D-E66 Start with 11 lives 009-FAD-E6E Infinite lives 002-4CE-E6E Infinite time--turn codes off at end of each level to go on 00C-337-E69 Infinite energy Land of Illusion starring Mickey Mouse is a trademark of Sega of America, Inc. Lemmings Game 00D-34D-19E Infinite use of all types of lemmings 009-FFF-3BE Infinite time--counter still counts down--turn codes off to complete level 3E8-57C-082 + 3E8-59C-805 + 648-5AC-E64 1 lemming equals 100 (you can nuke the rest of them if you want) Lemmings is a trademark of Psygnosis Limited. The Lucky Dime Caper starring Donald Duck Game 047-B1F-E66 Start with 4 lives 067-B1F-E66 Start with 6 lives 087-B1F-E66 Start with 8 lives 000-93D-E69 Infinite lives *=Don't pick up stars, ignore counter 047-E0E-E6E *Start with 5 energy units 067-E0E-E6E *Start with 7 energy units 087-E0E-E6E *Start with 9 energy units 21C-04E-91D Infinite energy 219-B3E-91D After Donald loses 1 energy unit he is invincible The Lucky Dime Caper starring Donald Duck and related names are trademarks of The Walt Disney Company The Majors: Pro Baseball Game Can switch codes on/off 003-91C-19A No strikeouts 043-93C-E66 4 strikes and you're out 063-93C-E66 6 strikes and you're out 003-56C-19A 1 ball and you walk The Majors: Pro Baseball is a trademark of Sega. Ninja Gaiden Game C90-CBE-2A2 Infinite energy 009-439-F79 Infinite lives 011-EDF-E66 Start with 1 life 051-EDF-E66 Start with 5 lives 081-EDF-E66 Start with 8 lives 021-6CF-E6E Start on act 2 (Smuggling) 031-6CF-E6E Start on act 3 (Skyscraper) 041-6CF-E6E Start on act 4, part 1 (Counterattack) 051-6CF-E6E Start on act 4, part 2 (Counterattack) 061-6CF-E6E See end credits C35-F6F-E61 Infinite time 834-D7F-E60 Start timer at 399 854-D7F-E60 Start timer at 599 000-C7E-B30 Almost invincible 3E2-07C-082 + 012-08C-C46 + 002-09C-A21 Kill most level bosses with 1 hit 665-64F-E64 Slow motion! Ninja Gaiden is a trademark of Tecmo, Ltd. Olympic Gold Barcelona Ô92 Game Archery codes: 0A6-08B-F72 Start with 10 arrows 0F6-08B-F72 Start with 15 arrows 146-08B-F72 Start with 20 arrows 009-A7B-3BE Infinite arrows 005-6EF-3BA Infinite time Olympic Gold Barcelona Ô92 is a trademark of U.S. Gold, Inc. Out Run Europa Game 007-6BD-E6E Infinite time 00C-8EF-19E Infinite turbos 054-27F-C42 Start with 8 shields 024-27F-C42 Start with 5 shields 007-E4E-19E Infinite ammo Out Run Europa is a trademark of Sega Enterprises, Ltd. Pac-Man Game 027-9C6-E66 Start with 3 lives 057-9C6-E66 Start with 5 lives 077-9C6-E66 Start with 7 lives 00A-896-19E Infinite lives 008-396-4C6 Collect power pill and ghosts stay blue until eaten Pac-Man is a trademark of Namco Ltd. Paperboy Game 012-3CF-E66 Start with 2 lives 062-3CF-E66 Start with 7 lives 092-3CF-E66 Start with 10 lives 00C-57F-19E Infinite lives 052-41F-C42 Start with 5 papers 0F2-41F-C42 Start with 15 papers 142-41F-C42 Start with 20 papers 00C-6C9-19E Infinite papers Paperboy is a trademark of Atari Games. Pengo Game 00C-F9D-E6E Stop timer (gives maximum bonus pts.) and keep Sno-Bee eggs flashing 020-85F-F7E Start with 2 lives 070-85F-F7E Start with 7 lives 090-85F-F7E Start with 9 lives 007-3EF-3BE Infinite lives 0A0-8AF-E6E Start on act 10 130-8AF-E6E Start on act 20 280-8AF-E6E Start on act 40 400-8AF-E6E Start on act 64 Pengo and related names are trademarks of Sega. Predator 2 Game 00F-D2E-3BE Infinite lives 001-8EE-19E Infinite ammo--all weapons 7F2-38D-911 + 7B2-3CD-197 + 012-33D-E66 Start on Level 2 7F2-38D-911 + 7B2-3CD-197 + 022-33D-E66 Start on Level 3 7F2-38D-911 + 7B2-3CD-197 Start on Level 4 7F2-38D-911 + 7B2-3CD-197 + 042-33D-E66 Start on Level 5 7F2-38D-911 + 7B2-3CD-197 + 052-33D-E66 Start on Level 6 7F2-38D-911 + 7B2-3CD-197 + 062-33D-E66 Start on Level 7 7F2-38D-911 + 7B2-3CD-197 + 072-33D-E66 See end credits Predator 2 is a trademark of Twentieth Century Fox Film Corporation. Prince of Persia Game If you lose a life and the Prince disappears, switch codes off and then on and he will reappear. 004-03B-19E Infinite time 2D2-08F-19A 45-min. game 142-08F-19A 20-min. game 0A2-08F-19A 10-min. game *=Additional health units only show up when you enter game 081-38C-E66 *Start with more health units--select options screen, move cursor down to health units, press 1 button 3x for 6 health units, 4x for 7 health units, 5x for 8 health units (maximum) 001-E9E-3BE Don't lose health units when you drop off some ledges--you do lose additional units but won't go below 3 049-4ED-E66 Start on level 2 059-4ED-E66 Start on level 3 069-4ED-E66 Start on level 4 079-4ED-E66 Start on level 5 089-4ED-E66 Start on level 6 099-4ED-E66 Start on level 7 0A9-4ED-E66 Start on level 8 0B9-4ED-E66 Start on level 9 0C9-4ED-E66 Start on level 10 0D9-4ED-E66 Start on level 11 0E9-4ED-E66 Start on level 12 0F9-4ED-E66 Start on level 13 109-4ED-E66 Walk all the way to the left to see ending Prince of Persia is a trademark of Jordan Mechner. R.C. Grand Prix Game 2DD-68D-19A 1st race is 0:45 instead of 1:00 78D-68D-19A 1st race is 2:00 FFD-68D-19A 1st race is 4:15 2DD-69D-803 2nd race is 0:45 instead of 1:30 78D-69D-803 2nd race is 2:00 FFD-69D-803 2nd race is 4:15 2DD-6AD-A2B 3rd race is 0:45 instead of 1:20 78D-6AD-A2B 3rd race is 2:00 FFD-6AD-A2B 3rd race is 4:15 2DD-6BD-E60 4th race is 0:45 instead of 2:00 78D-6BD-E60 4th race is 2:00 FFD-6BD-E60 4th race is 4:15 3EB-94F-80E + FFB-95F-193 Time for all races is 4:15 000-BFC-5DD + 000-C0C-A23 Items are free if you have enough money R.C. Grand Prix is a trademark of Absolute Entertainment, Inc. Revenge of Drancon Game 05D-DDF-E66 Start with 5 lives 07D-DDF-E66 Start with 7 lives 0CD-DDF-E66 Start with 12 lives 195-DDF-E66 Start with 25 lives 325-DDF-E66 Start with 50 lives 635-DDF-E66 Start with 99 lives 055-649-D5A Start with 5 health/vitality units 085-649-D5A Start with 8 health/vitality units *=Don't grab any fruit 195-649-D5A *Start with 25 health/vitality units 325-649-D5A *Start with 50 health/vitality units 635-649-D5A *Start with 99 health/vitality units Revenge of Drancon is a trademark of Sega of America, Inc. Shinobi Game 21F-055-2A2 Infinite energy 006-06D-3BE Infinite lives 06B-75C-F72 Start with 6 lives 08B-75C-F72 Start with 8 lives 09B-75C-F72 Start with 9 lives 21E-BA5-2A2 On highway stage, jump onto road and stop traffic Shinobi is a trademark of Sega of America, Inc. Shinobi II The Silent Fury Game 052-50F-F7A Start with 4 energy bars 072-50F-F7A Start with 6 energy bars 0A2-50F-F7A Start with 9 energy bars--ignore counter 21A-41C-2A2 Infinite energy 008-30D-3BE Infinite ninjitsu magic 032-58F-F7A Start with 4 lives 062-58F-F7A Start with 7 lives 092-58F-F7A Start with 10 lives 00B-A0C-3BE Infinite lives Shinobi II The Silent Fury is a trademark of Sega. The Simpsons: Bart Vs the Space Mutants Game 002-D09-E6E Infinite coins 009-5DC-E6E Infinite time 21D-18B-2A2 + 05E-A3E-A2A Start with 5 coins 15E-A3E-A2A + 21D-18B-2A2 Start with 15 coins 21D-18B-2A2 + 20E-A3E-A2A tart with 20 coins The Simpsons: Bart Vs the Space Mutants is a trademark of Twentieth Century Fox Film Corporation. Slider Game 023-46F-F7A Start with 3 lives 073-46F-F7A Start with 8 lives 0B3-46F-F7A Start with 12 lives 007-01F-19E Infinite lives 00B-F6E-E65 Infinite time (ignore counter) Slider is a trademark of Sega of America, Inc. Sonic the Hedgehog Game--Version 0 NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THESE CODES DON'T WORK ON YOUR GAME, TRY THE 'VERSION 1' CODES (PAGE 63) 007-01A-3BE Infinite lives *=Ring counter goes back to zero at each 100 points, but you get an extra life each time 020-54A-E6E *Rings worth 2 points 030-54A-E6E *Rings worth 3 points 040-54A-E6E *Rings worth 4 points 050-54A-E6E *Rings worth 5 points 060-54A-E6E *Rings worth 6 points 070-54A-E6E *Rings worth 7 points 080-54A-E6E *Rings worth 8 points 3A0-21C-2A2 Never lose rings 003-F8C-3B7 Stop timer 013-7DE-E66 Start with 1 life 053-7DE-E66 Start with 5 lives 093-7DE-E66 Start with 9 lives Sonic the Hedgehog is a trademark of Sega of America, Inc. Sonic the Hedgehog Game--Version 1 NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THESE CODES DON'T WORK ON YOUR GAME, TRY THE 'VERSION 0' CODES (ABOVE) 003-8CE-5D4 + 013-88E-91A Start on Green Hill Zone, part 2 003-8CE-5D4 + 023-88E-91A Start on Green Hill Zone, part 3 003-8CE-5D4 + 033-88E-91A Start on Bridge, part 1 003-8CE-5D4 + 043-88E-91A Start on Bridge, part 2 003-8CE-5D4 + 053-88E-91A Start on Bridge, part 3 003-8CE-5D4 + 063-88E-91A Start on Jungle, part 1 003-8CE-5D4 + 073-88E-91A Start on Jungle, part 2 003-8CE-5D4 + 083-88E-91A Start on Jungle, part 3 003-8CE-5D4 + 093-88E-91A Start on Labyrinth part 1 003-8CE-5D4 + 0A3-88E-91A Start on Labyrinth part 2 003-8CE-5D4 + 0B3-88E-91A Start on Labyrinth part 3 003-8CE-5D4 + 0C3-88E-91A Start on Scrap Brain, part 1 003-8CE-5D4 + 0D3-88E-91A Start on Scrap Brain, part 2 003-8CE-5D4 + 0E3-88E-91A Start on Scrap Brain, part 3 003-8CE-5D4 + 0F3-88E-91A Start on Sky Base, part 1 2A2-86A-6E2 Don't lose breath underwater Sonic the Hedgehog is a trademark of Sega of America, Inc. Sonic the Hedgehog 2 Game 009-04F-3BE Infinite lives A78-92C-19E Invincible after 1 ring--except on act 3 026-5ED-E6E Each ring worth 2 points 036-5ED-E6E Each ring worth 3 points 046-5ED-E6E Each ring worth 4 points 056-5ED-E6E Each ring worth 5 points 066-5ED-E6E Each ring worth 6 points 076-5ED-E6E Each ring worth 7 points 086-5ED-E6E Each ring worth 8 points 3A7-E4C-2A2 Don't lose rings when hit 012-B8D-E66 Start with 1 life 052-B8D-E66 Start with 5 lives 092-B8D-E66 Start with 9 lives 001-12D-3B7 Stop timer 3E2-E4D-3B4 + 012-E5D-E69 Start on Act 2 3E2-E4D-3B4 + 022-E5D-E69 Start on Act 3 Sonic the Hedgehog 2 is a trademark of SEGA. Space Harrier Game 040-8DF-E62 Start with 5 lives 060-8DF-E62 Start with 7 lives 080-8DF-E62 Start with 9 lives 21A-63D-2A2 Infinite lives If you don't see yourself on screen, press right arrow. *=Practice codes only. Switch off to go on to next level 025-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 2 035-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 3 045-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 4 065-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 5 075-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 6 0A5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 7 0B5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 8 0D5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 9 0E5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 10 0F5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 11 115-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-1 125-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-2 135-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-3 145-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-4 165-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-5 175-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-6 185-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-7 195-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Watch ending 004-A6E-3BE Floor doesn't move Space Harrier is a trademark of Sega of America, Inc. Streets of Rage Game 027 3CF E66 Start with 2 lives 057 3CF E66 Start with 5 lives 087 3CF E66 Start with 8 lives 3A9-667-2A2 Infinite time *=First section of round only 090-6E7-F7A *Start with 90 seconds instead of 40 in Round 1 020-6E7-F7A *Start with 20 seconds in Round 1 090-737-F7E *Start with 90 seconds instead of 50 in Rounds 2 thru 4 020-737-F7E *Start with 20 seconds in Rounds 2 thru 4 090-787-F7E *Start with 90 seconds instead of 50 in Round 5 020-787-F7E *Start with 20 seconds in Round 5 008-DD6-19E Infinite lives 009-0A6-3B7 Infinite energy 027-3CF-E66 Start with 2 lives 057-3CF-E66 Start with 5 lives 087-3CF-E66 Start with 8 lives--ignore counter 677-CC9-913 Start on Round 2 677-CC9-913 + 027-CA9-E6E Start on Round 3 677-CC9-913 + 037-CA9-E6E Start on Round 4 677-CC9-913 + 047-CA9-E6E Start on Round 5 Streets of Rage is a trademark of SEGA. Super Golf Game 21F-4CE-19D Turn codes on and bad shots won't be scored 00F-16C-3BE Take points on chr select and put them into point bin (but doesn't take them off your set value) AF2-83E-08F No wind 02F-6DF-E6E Start on hole 2 03F-6DF-E6E Start on hole 3 04F-6DF-E6E Start on hole 4 05F-6DF-E6E Start on hole 5 06F-6DF-E6E Start on hole 6 07F-6DF-E6E Start on hole 7 08F-6DF-E6E Start on hole 8 09F-6DF-E6E Start on hole 9 0AF-6DF-E6E Start on hole 10 0BF-6DF-E6E Start on hole 11 0CF-6DF-E6E Start on hole 12 0DF-6DF-E6E Start on hole 13 0EF-6DF-E6E Start on hole 14 0FF-6DF-E6E Start on hole 15 10F-6DF-E6E Start on hole 16 11F-6DF-E6E Start on hole 17 12F-6DF-E6E Start on hole 18 Super Golf is a trademark of Sage's Creation, Inc. Super Off-Road Game 05A-D8F-80E Start with 5 nitros 0AA-D8F-80E Start with 10 nitros 0FA-D8F-80E Start with 15 nitros 215-B0C-91D Infinite nitros 001-98B-A2C Almost infinite money 004-50E-A22 Infinite time--ignore counter Super Off-Road is a trademark of The Leland Corporation. Super Smash TV Game 001-76D-19E Infinite lives 050-809-F76 Start with 5 lives 080-809-F76 Start with 8 lives 0A0-809-F76 Start with 10 lives C93-605-91D Green men freeze 051-299-F76 Start with 5 credits 081-299-F76 Start with 8 credits 0A1-299-F76 Start with 10 credits Super Smash TV is a trademark of Williams Electronics Games, Inc. Super Space Invaders Game 02A-E1C-E66 Start with 2 lives 05A-E1C-E66 Start with 5 lives 07A-E1C-E66 Start with 7 lives 00F-D5B-3BE Infinite lives 02B-09E-E66 Start with 3 shields 05B-09E-E66 Start with 6 shields 07B-09E-E66 Start with 8 shields 007-43E-E6E Infinite shields--except when stomped Super Space Invaders is a trademark of Taito Corp. Taz-Mania Game 031-CFD-F7E Start level 1 with 3 lives 071-CFD-F7E Start level 1 with 7 lives 091-CFD-F7E Start level 1 with 9 lives 00E-32E-3B7 Infinite lives Taz-Mania is a trademark of Warner Bros Inc. The Terminator Game 3AD-87C-2A2 Invincibility *=Right amount of health does not appear until you get hit once. 4B7-72E-7FB Start with about 75% health 327-72E-7FB Start with about 50% health 197-72E-7FB Start with about 25% health 002-A7A-19E Infinite time The Terminator is a trademark of Cinema Ô84. A Greenberg Brothers Partnership. Tom and Jerry Game C90-AFA-2A2 Infinite energy 0A8-D4E-C4A Start with 5 hearts 0C8-D4E-C4A Start with 6 hearts 04B-E77-F76 Start with 4 continues 08B-E77-F76 Start with 8 continues 00D-E56-19E Infinite continues Tom and Jerry is a trademark of Turner Entertainment Co. Vampire, Master of Darkness Game 00B-3AB-E6E Infinite time 022-727-E66 Start with 2 lives 072-727-E66 Start with 7 lives 092-727-E66 Start with 9 lives 3A7-02B-2A2 Infinite energy--switch off codes if you get stuck 3A1-2AE-2A2 Infinite lives 3A3-23D-2A2 Infinite ammo for special weapons 3C1-32E-5D4 Die and get special weapons given to you 211-36E-2A2 + 211-39E-2A2 Don't lose special weapons after dying 3E6-FFB-2AA + 207-00B-E6E + 007-01B-5D4 Invincibility Vampire, Master of Darkness is a trademark of SEGA. Wimbledon Tennis Game 005-E0E-C45 Computer can't score 09B-515-D56 Tour mode 9 distribution points 19B-515-D56 Tour mode 25 distribution points 006-06E-C45 No games scored by computer 076-05E-F7A Most games are given to you Wimbledon Tennis is a trademark of All England Lawn Tennis and Croquet Club, Wimbledon. Wonderboy Game 05D-DDF-E66 Start with 5 lives 08D-DDF-E66 Start with 8 lives 0CD-DDF-E66 Start with 12 lives 055-7E9-D5A Start with 5 health/vitality units 085-7E9-D5A Start with 8 health/vitality units Wonderboy is a trademark of SEGA. Woody Pop Game (Version A) NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION A' CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION B' CODES (BELOW) 009-2AE-E6D Infinite balls 0F7-34F-E66 Start with 15 balls 077-34F-E66 Start with 7 balls 017-34F-E66 Start with 1 ball Woody Pop is a trademark of Sega of America, Inc. Woody Pop Game (Version B) NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION B' CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION A' CODES (ABOVE) 009-3FE-E6D Infinite balls 0F7-16F-E66 Start with 15 balls 077-16F-E66 Start with 7 balls 017-16F-E66 Start with 1 ball Woody Pop is a trademark of Sega of America, Inc.